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What do you have when you mix a high guard and a gyrocopter? That's right,the fighters are a threat to take in seriously,armed with rockets,they can kill you when you least expect from anyĪngle,try to make them kill themselves with the rockets they fire,so you can save some rounds for other enemies.īig,bad, armed with twin chainguns.You get it,run for cover when you hear their chaingun starting up or else."Swiss chesse".Good thing their aim is shit.ĢxBig,2xbad, armed with twin chainguns AND four rocket launchers.RuN fOr IT!!! P.S.:They also plant spider mines around the levels.Ouch. The most fanatical hard-shell members from the triad corps.these guys have all the attributes from their fellow colleagues,the high guard firerate,the officer agility and the overpatrol armor.Very tough indeed,make the most advantage from their weakness to 7.62mm caliber rounds.You are gonna need it.
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Heavy infantry specialized in catching intruders with nets and a shotgun for CQC.Beware as they wear light combat armor making them impervious from 9mm rounds until their armor breaks. Peek A Boo!!! Then."ded, not big soup rice",apart from the joke,these little spider drones are planted into the ground by uberpatrols burrowing into the ground waiting for intruders to close by and pursuing them until very close,detonating in the process.Very dangerous if not taken carefully.įlying spectres that drain the life out of anyone who opposes the triad.tough adversaries.Īpart from the hoods and the homing fireballs,there is "nothing to fear from them" unless you aren't paying attention of course. Little robots that fly about shooting plasma balls at intruders,they have an in-built counter measure software making them forcefully firing back at whoever who fired at them. Very fast little hunters,watch out for them dogs biting your ass.it really hurts(probably).Despite that,they are very easy to take down. Just common fodder triads,that's why "low guard".Shouldn't be hard to deal with them.Ī step above the low guard,these bulky guys are armed with MP60's and a tough coat vest,making them very resistent to common 9mm rounds and dishing out some damage if taken by surprise from them.don't underestimate these goons.Ĭonsider them an upgrade from the low guard's nimbleness perspective.they fire 2x the time,have 2x reaction time and 2x the pain to your head.watch out for ambushes.neverthless it depends who draws the gun first,if it's you then they shouldn't be a problem.
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